What's coming
Roadmap
Released, in development and planned. This is a living document β priorities shift with the community.
Released
- Catching & SpawningRare spawns, catch buttons, role pings and spawn chances tuned per server
- Race ModeSolo time trials, 1v1 challenges with bets, terrain and weather effects
- MarketLive listings with average price tracking and sale history
- Packs & Economies29 packs across brands, countries and rarity tiers
- Trading1v1 trades, trade history, bulk add and cooldowns
- CraftingDuplicate cars into materials and upgrades
- Boss BattlesCommunity boss fights with special rewards
- Daily RewardsStreak-based daily claims
In development
- Events & SpecialsLimited-time event cars with exclusive skins and rewards
- Achievement RolesRole rewards at collection milestones
- GiveawaysHosted giveaways with winner selection
- Multi-Car RacesGrids of multiple racers in a single event
Planned
- Auction HouseTimed bids for the rarest cars
- Crafting RecipesExpanded recipes and upgrade trees
- Seasons & Battle PassSeasonal progression and cosmetic rewards
- Player GuildsTeams, team markets and team leaderboards
- Formula CircuitsA full race calendar with standings
Have an idea? Drop it in the support server or use
/suggest in Discord β player suggestions shape this list.